Tano Toba Saga – “Power And Other Things: Indonesia And Art (1835-Now)” Europalia Art Festival Indonesia

The Design of Installation about the historical narrations complexity and contradiction of a small fragment within Toba Land long history during the colonial era that has been told or documented
(2017)
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The Tano Toba Saga installation or exhibition design was made for Lifepatch exhibition as part of the “Power And Other Things: Indonesia & Art (1835 – Now)” under the framework of Europalia Art Festival Indonesia in Palais des Beaux-Arts (BOZAR) – Brussels at 18 October 2017 until 21 January 2018, curated by Riksa Afiaty and Charles Esche. It’s a series of installations depicting the stories of two key figures and their relations within a small fragment of the North Sumatera long histories during the colonial era, which are the Swiss-Dutch soldier Hans Christoffel and the last king of Toba people called Sisingamangaraja XII.

The Tano Toba Saga project begins with an opportunity for Lifepatch to make brief research through various well-preserved Indonesian historical artefacts on the Museum Aan de Stroom (MAS) Antwerp. It possesses with thousands of collections from the Nederlands Indisch colonization era stretch out from weapons, jewellery, heirlooms, flags, documents and old photos that many of them were grants from Hans Christoffel private collection. since too many to show, some of them curated to presents the narrations about Sisingamangaraja XII and Toba people resistance towards the Dutch colonization in North Sumatra, along with the narration about Hans Christoffel who successfully ended the resistance during his services as the Koninklijk Nederlands Indisch Leger (KNIL) officer. At the same time, we also got an opportunity to learn about both of the two key figures from the artefacts collection on Bronbeek Museum at Arnhem, which is the Koninklijk Nederlands Indisch Leger (KNIL) main archive to keep their histories during the East Indies colonization era.

Witnessing thousands of artefacts include irreplaceable historical heirlooms that are directly related to the Sisingamangaraja XII and Toba People resistance being stored and valued to construct or verified historical narrations far from its origins, brought Lifepatch to conduct further research in various places at North Sumatra, such as Medan, Balige, Bakkara, Parlilitan, Pangururan, and many more places. During the exploration, we found that even though didn’t possess their rightful historical heirlooms and being oppressed culturally and politically by the colonial government, the Toba people still believe and preserves their histories through generations. Slightly different from the structure of Western knowledge that history tends to conveyed in a linear fashion and facts are generally collected based on written sources and the existence of historical objects as physical proof, The history and knowledge in Indonesia is produce and delivered orally and culturally through storytelling, theatre, song or even dance. Sifting through those scattered materials in North Sumatra, we begin to gather fragments of stories based on the Toba people side of view about Sisingamangaraja XII, the people resistance against the Dutch, Hans Christoffel, the connection between colonialism and evangelism, and the myths that accompanied the Batak war stories.

Working with those artefacts, materials, and narrations, there are tendencies that the histories depicted and often articulated into several versions motivated by the perspective of ideology, politics, and even personal identity. It appears that the “truth” is slightly different between the conflict “winners” version and the Toba people version. However, instead of intending to summarize the long history of colonialism in North Sumatra and comparing each version to find the most proper version, Lifepatch presents the scattered historical fragments and its contrast attributes to bring up the complexity of history. Furthermore, driven by their pride as a collective-based community with collaboration and interdisciplinary between its members as their works’ core, The Tano Toba Saga presented by incorporating historical artwork installations and archival material, together with a major narration linking all the exhibits. As part of Lifepatch, I was given the challenge of designing an exhibition layout as a physical element to emphasize the Tano Toba Saga major narration. Besides that, I was also presenting the Hans Christoffel ghostly memories through an Installation called “The Lucid Memories“.

Drowning into the stream of history, I’ve been struggling to understand its complexity that seems always spinning and confusing similar to a maze or a labyrinth. Isn’t just motivated by its contradiction because of the “perspective of view”, the North Sumatra conflict is also a result of connectivity or causality between two or more linear progression line that each line has its own causality sequence, which is “this happened, and then that happened; that happened because this happened first”. Within this case, both Hans Christoffel and Sisingamangaraja XII as the two key figures have their own history line with totally different attributes, such as cultural background, political interest, and so on. Sisingamangaraja XII is the King and religious leader of Toba People who lived in North Sumatra. On the opposites, Hans Christoffel is a soldier who serves under the Koninklijk Nederlandsch-Indische Leger (Netherlands Royal Army) or KNIL. It’s a military force that formed to protect the Dutch interests when expanding their colonies territories and maintaining their colonial rule in the Dutch East Indies. However, driven by the Dutch Kingdom policies around the early 19th century to bring a conducive atmosphere for economical interest in the East Indische archipelago as their colonization region through unification and pacification, Hans Christoffel as part of the KNIL has to collide with Toba people resistance lead by Sisingamangaraja XII at a long-term war so-called the Tapanoeli War. It’s a conflict that occurred up to 29 years and ended after the death of Sisingamangaraja during his guerrilla resistance.

Talking about the key figures and their connections, there seems a tendency that the Causality as an orderly sequence of the “cause and effect” within a linear progression line plays a vital role in the Toba Saga exhibition layout design. Spatially, each key figure narrations described as like water stream that flows with opposite directions from a different entry point. The first stream focused on the narrations of Toba people before the Dutch arrival and afterwards. The opposites stream presents the Hans Christoffel narrations as the Dutch and their policies colonization representation. Flows through the exhibition room edges, both of the narration streams collide and create swirling flows at the center that similar to the phenomenon of whirlpools as the conflict analogy. The whirlpool that continuously flows in circular direction flows seems to bring an effect that both of the cause and effect became overlapping each other and blurring the details of its individual narratives differences, make it easy to interpreted or defined differently from various perspectives.

Looking back on the entire research, it revealed that the Tapanoeli war and its complex attributes have a bigger contribution to work as an ambient background and affecting the whole process. Its complexity becomes the main reason for questioning the truth and brought us to learn every past narration before the conflict happens and what things that might be causing it. At the same time, it also drove our thought when trying to understand how the conflict plays its part either spiritually and physically forming the North Sumatra people way of life in the present. Through this, it reveals an idea that the Tapanoeli war has deeper values rather than only placed as physical historical archives to present stories about the great historical conflict in North Sumatra during the colonial era. It has an ability or function as a ghostly imagining that able to transcend time and space when describes the North Sumatra people identity and their way to talk about the past, present, and even the future.

Interested to represent the conflict unseen values as the ghostly imagining, I wanted to use the main vortex spatial design to carry the symbolism. The circular wall as the whirlpool accentuation engineered with a glass wall on the part that is directly facing the entrance, in order to bring the conflict vortex could be visually accessible from the entry door. The idea is to introduce the viewer to one of many conflicts during the colonial era in North Sumatra as the exhibition main issues and ignite their curiosity about it since they entered the exhibition room. Since it can’t be physically accessed directly, the viewer is forced to walk into the flow of the narration stream and learn the historical narration from a particular perspective before finally reach the inner vortex. Furthermore, when walking out from the vortex through the opposite stream, the viewer will get a chance to learn the other perspective as a comparison for the former knowledge they already earn or memorized.

Produced as part of “Power And Other Things: Indonesia & Art (1835 – Now)” Europalia Art Festival Indonesia.
Exhibited at the Palais des Beaux-Arts (BOZAR) of Brussels, Belgium.

Reference Site:
* Details of “Power And Other Things: Indonesia & Art (1835 – Now)” Europalia Art Festival Indonesia on Europalia Art Festival official website
* Details of Tano Toba Saga Exhibition on Metropolism Magazine Online Feature official website.
* Details of Tano Toba Saga Exhibition on Lifepatch official website.

The Ghost Lamp

Cel animation on the Pepper Ghost holographic projection
(2017)
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The Ghost Lamp is a small project that implements two different visual technics, which is a combination of the animation that made with an adaptation of Cel Animation Methods and the Pepper Ghost Holographic Projection as the visualization method.

Cel Animation is a Traditional animation technique that has a similar way with a flipbook animation works. It’s an old technique that displaying a series of drawings with slightly different from one to another image simultaneously in fast speed, which is the rapid changes between each image will create an illusion of movement.

Meanwhile, in order to create the animation as a ghostly image, the Cel animation will be projected with a Pepper’s Ghost Illusion projector. The Pepper Ghost holographic projection is an illusion effects technique for creating transparent ghostly images based on a 16th-century illusion technique Italian Peninsula that re-discovered in around 1862 by Henry Dircks during the development of Dircksian Phantasmagoria, which was successfully implemented on the theater performance by John Henry Pepper during the production of Charles Dickens’s “The Haunted Man” in 1862.

Based on the technique, the Ghost Face animation during this mini-experiment created by combining hundreds of face picture sequences as a series of images from the static face expression until the face with a grinning smile image, which was displayed with around 10 Frame Per Second speed.

Image Series Sequences Within The Ghost Face Mini Project

The image was designed with high contrast between the figure and its black color background, in order to make the background part illuminated with low light intensity and the face part illuminated brightly as the only object or part that will be reflected or projected as the “Ghost”. Meanwhile, to build a story within the ghostly face appearance, the projection is designed to be fall in the middle of an old lamp.

Video editing and animation by “Wawies” Wisnu Wisdantio
All Sound Effect is No Copyright Sound Effect made by AR Sound Effect.

Find out more:
* More about the experiment of Pepper Ghost Holographic Projection with a single reflector.

The Climate Change And American Riad Projects

The Ghana Thinktank Residency Program On Climate Change And Environmental Issues Activism
(2017)
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Ghana Thinktank (GTT) is an international collective that “develops the first world” by flipping traditional power dynamics, allowing the “third world” to intervene into the lives of the people living in the so-called “developed” world. They collect problems from communities throughout the USA and European countries. After that, they send the problems to their collaborator that so-called as the Thinktanks group in “developing” communities to generate its solutions. Nowadays, in order to achieve their goal, The Ghana Thinktank made a cooperation network that spread from Ghana, Cuba, El Salvador, Meksiko, Iran, Serbia, Indonesia, Sudan, Maroko, until India.
The Ghana Thinktank residency program on 11 – 27 March 2017 as part of The GTT Climate Change Project, a long year project as a collaboration between Ghana Thinktank with Williams College Museum of Art (WCMA) in Williamstown – Massachusetts. Slightly different from the former GTT projects, this is the GTT first effort to develop their ongoing projects in different approaches. Within this project, GTT and WCMA forming a “Student Action Team” to collect questions and problems of Berkshire citizens as their responses towards the project main question, “How does Climate Change affect YOU?”. Those problems were then sent to Morocco and Indonesia Thinktanks group to generate its solutions, which were also being invited to the United States to help implement their solutions. Within the residency program, Lifepatch as the Indonesian Thinktank was represented by me, “Timbil” Agus Tri Budiarto and Agung “Geger” Firmanto. Meanwhile, the Moroccan ThinkTank was represented by Nadia Elaattar, Mariam Ait Oufkir, and Mehdi Ghinati.
The program itself divided became two main part. The first half was located at the WCMA Rotunda as the site of Climate Change Project exhibition and the main workspace hub with the support of several Williams College facilities to conduct all activities focusing on the Thinktanks problem solution implementation in Williamstown.

Residency venues in around Williams College – Williamstown


Problem Cards And The Thinktank Solutions

 

Implementation of the Thinktank solutions after being discussed thoroughly with Ghana Thinktank, WCMA, and Student Action Team was manifested in some form of activities, Such as B.Y.O.C (Bring Your Own Cup) and Drink From the same vessel in the GTT Reception at WCMA Rotunda, Workshops in Zhilkha Center For Environmental Initiatives and The Paresky Student Center at Williams College, “Labeling And Meal Of The Future” action, and Lifepatch – River and environmental monitoring project at Jogja River Project Presentation at WCMA Rotunda.

Residency activities at around Williamstown and Williams College

Besides of that, there was a city public space intervention action as an implementation of the Thinktank solution about the driving habit in Williamstown.

To complete the solution from Morocco Thinktank group that suggested the Odometer intervention with a parking day (car-free day), I was promoted a cultural approach with “Mampir”, a Javanese culture habit that has tendencies to stop by, drift, come by, or pay a visit to a particular spot or doing different activity on their way to reach their main destination. It’s a habit that makes the journey more meaningful rather than just reaching the destination with the fastest and most efficient way. Within this concept, there are several points so-called as activities magnet that was chosen or made with different activities to attract people just to stop by and made different activities during their journey. The action that was held by the GTT, WCMA and the student action team was made to intervene the activities on Spring Street, the busiest commercial street in Williamstown.


Documentation of Parking Day/Odometer Freeze Action in Spring Street, Williamstown

Documentation of Parking Day/Odometer Freeze Action (Re-Capture from Facebook Live Video that was made by Nina Pelaez – Courtesy of Action Team, Ghana ThinkTank dan Williams College Museum Of Art)
The action itself also was documented and published in Berkshire local newspaper called Berkshire Eagle. The article itself also published on online news that could be accessed on www.berkshireeagle.com.
The last half of residency program was continued in Detroit city – Michigan and became part of the  “American Riad” Project, a collaboration project between Ghana ThinkTank with The North End Woodward Community Organization (NEWCO), Oakland Avenue Artist Coalition (OAAC), North End – Oakland Avenue citizens and many more groups or organisations. Within the project, GTT formed a partnership with a think tank in Morocco to rebuild this corner through arts and culture focusing to rebuild the tradition at Oakland Avenue that rich with cultural history and the Black Arts that was hit by a huge wave of gentrification. This collaboration is conducted to formulate and design an affordable residential community model based on the richness of local art and culture, namely by composing an open space as a binder between three separate buildings into one unified territory and each building has interrelated functions, namely settlement and small business units.
Site for the American Riad – the vacant lot will become a courtyard linking homes and businesses
Within the American Riad Project on the residency program, Lifepatch took a role to make a simple water filtration system as rainwater catchment system support.  Its one of the solution for the water resources problem since the fresh water utility on the site had been cut off when the huge wave of gentrification happened at the North-End district. Besides of making the water filtration, Lifepatch also conducting small public workshops about how to make the simple water filtration with the citizens on around the American Riad neighbourhood and also with people on the Affirming Love Ministries (ALM) Church.

Water Filtration Public Workshops


The making of Water Filtration System at American Riad community house

The other related links and news
The Climate Change Project on the Ghana Thinktank Oficial Website
– The American Riad Project on the Ghana Thinktank Oficial Website
The Collaboration of Ghana Thinktank and WCMA on the William College Museum of Art (WCMA) Official Website
The Presentasi ThinSlice Climate Change / River Project on Williams College Museum Of Art Official Website
– The PARKing Day with Ghana ThinkTank on the William College Museum of Art (WCMA) Official Website

Published On Local Newspaper:
– Artikel Williams College Museum of Art, students work to revive Detroit neighbourhood with art Dalam The Berkshire Eagle
– Artikel Williams students turn parking spaces into ‘parks’ to call attention to climate change Dalam The Berkshire Eagle

 

Pepper’s Ghost Holographic Projector With Single Reflector V.01.3

Prototype of The Pepper’s Ghost Projector V.01.3 as a visual tool to display both of holographic images and physical materials
(2017)
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Pepper Ghost Holographic Projector With Single Reflector V.01.3 is the following up experiment of the Pepper’s Ghost holographic image projector with single reflector Version V.01.1 and Version V.01.2, which are small experiments to make a simple projector tool of Pepper Ghost illusion that quite popular to use in various performance since successfully implemented by John Henry Pepper on the theater performance during the production of Charles Dickens’s “The Haunted Man” in 1862.

Reviewing the former experiments, the Pepper Ghost holographic projector V.01.1 is a model that based on the basic law of reflection, which is creating a ghostly image as a reflection of an actual object on a transparent mirror. As a mirror image, the ghostly image is a negative or opposite direction from the actual object. Meanwhile, the Pepper Ghost holographic projector V.01.2 is the basic model for further development, which is successfully installing a simple image inverting mechanism that makes the ghostly image as same as the actual image. In a simple explanation, the image inverting mechanism is adding a flat mirror to reflect the actual object and create a negative image, which is to be reflected or appear in the 45-degree transparent sheet as a ghost illusion that similar with the actual object or a positive image.

The Pepper Ghost Holographic Projector V.01.3 experiment is trying to develop a connection between the Pepper’s Ghost illusion and physical object. Based on notes from the V.01.2 experiment, the implementation of inverting mirror made the source image reflected twice caused an affect the final result, which is the accumulation of distance between the actual image, flat mirror and transparent reflector brought the ghostly image reflection equal with the distance accumulation and seems projected far behind the box.

Under this phenomena, The Pepper Ghost Holographic Projector V.01.3 experiment is focusing on builds a compartment to support the connection between the illusion image and the physical object, which is more into the measurement of the projection image result distance from the 45-degree clear screen as a point to determine the location of physical object base on its value, such as became the foreground, the background, or became at same level with the holographic projection result.

The concept became based on designing and developing the Pepper’s Ghost Holographic Projector With Single Reflector V.01.3 model. Furthermore, there were some ideas that also determined the projector design, such as:

  • The Pepper’s Ghost Holographic Projector With Single Reflector V.01.3 model was designed as a wooden box that has 2 compartments, which are the illusion mechanism compartment and the holographic projection with the physical object compartment.
  • The illusion mechanism compartment is the place where the image source device are hidden and reflected through both of the flat mirror and the transparent mirror. During the experiment, a 17″ television is chosen as the image source under the hypothesis that the device is a common electronic tool that could be found easily in almost every household and it has medium-sized that still could be easy to hide within the Pepper Ghost V.01.3 Box.
  • The projection compartment is the place where the animated image illusion will appear with the physical object. Within the experiment, the compartment of pepper ghost illusion will be designed to support a medium-sized object that could be found easily in every household, which has approximately 30 – 40 cm tall or have similar size with the tall or height of the image source.

During the test of Pepper’s Ghost Holographic Projector V.01.3, an animated video will be played simultaneously on the 17″ television that hidden in a small image source compartment to be reflected or projected by both of flat mirror and a diagonal transparent sheet to the physical object compartment that already placed an old Storm Lamp. The connection between the animated video as “the ghost” and the old lamp as a physical object is arranged in order to build the story with a title “The Ghost Lamp

The result of the Pepper’s Ghost Holographic Projector With Single Reflector V.01.3 development

The Ghost Lamp – Pepper Ghost Holographic Projection
courtesy of Wisnu Wisdantio youtube.com channel

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The V.01.3 prototype and schematic became base of several Peppers Ghost Holographic Projector models development for an exhibition installation as part of the Lifepatch exhibition projects under the framework of Europalia Indonesia 2017 in Belgium.

The first model was a V.01.3 enforced with steel’s structure. The model was designed as a single object that could become both of a stand-alone installation and part of a bigger exhibition concept. However, the structure main function wasn’t only to support the wooden box, it also became the box height adjustment in order to achieve the spectator’s eye level. Produced with help of Wiratmo Amin Nugroho, a craftsman and also a musician from Salatiga city, the model supported with a knock-down system and designed as part of the Lifepatch exhibition with the title “IN SITU: Lifepatch – The Tale Of Tiger And Lion” in Museum van Hedendaagse Kunst Antwerpen (M HKA) – Antwerp at 16 September 2017 until 7 January 2018.

 

The second model was a mini V.01.3. The model was designed for a tablet computer with 10″ display size as the source image or object. Produced with help of the Pro-Studio, an acrylic cutting laser small company in Yogyakarta, the mini V.01.3 built with 3 mm thick acrylic that combines with a 1,5 mm flat mirror as the image inverter and 3/4 mm plexiglass as the transparent sheet reflector.

The mini V.01.3 model itself was designed as part of all the Lifepatch exhibition during Europalia Indonesia 2017 in Belgium, which were the “IN SITU: Lifepatch – The Tale Of Tiger And Lion” in Museum van Hedendaagse Kunst Antwerpen (M HKA) – Antwerp and the “Tano Toba Saga” within the “Power and other things: Indonesia & Art (1835-now)” in Palais des Beaux-Arts (BOZAR) – Brussels at 18 October 2017 until 21 January 2018.

Rumah Dan Halaman (House and courtyard)

The Design of Installation about the collective community organic space based on compromisation and collaboration activities
(2016)
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The Collaboration Projects “Media Conscious” in Asia: Lifepatch ‘Rumah and Halaman’ is activities and installation exhibition at the end 2016 until early 2017 organized by Japan Foundation Asia Center and NTT InterCommunication Center [ICC] and held at ICC Gallery B5, Tokyo Opera City Tower, Shinjuku-ku, Tokyo. Within this project, The ideas of the installation and exhibition design were to talk about The Lifepatch and all its works as a collective that formed in 2012 in Yogyakarta – Indonesia. The things that closely related to all my experiences as a member of The Lifepatch.

icc-panorama-v-02b
The Exhibition Installation of Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’

The Lifepatch is a collective community-based that has members with diverse interests and educational backgrounds, such as scientists, programmers, designers, artists, and curators. Since formed in Yogyakarta at 2012, they established a small house as their main place for works, conducts collaborative activities, and develops socially engaged projects related to the art, science, and technology based on Do-It-Yourself (DIY) and Do-It-With-Others (DIWO) ethos. The place itself became an important space as a hub for individuals and communities to interact cooperatively through mutual learning, discussion, and meeting.

“Rumah” is an Indonesian word for the house. However, for most people in Indonesia includes Lifepatch and many collective communities or organizations who use House as their main space aren’t describing the house as just a type of permanent physical structure with a particular function as a shelter or a Residential Building. There are several attributes that defining it as a “home”, such as self-consciousness, sense of belonging, histories and a place where the dwellers practising various ideas of better living concept through simple hacking as an effort to survive.

When examining thoroughly to presents the works and all activities of Lifepatch, there seems to be a tendency to put The Rumah as The main space to work and interacts cooperatively with individuals and communities. As a space of collective community-based, Rumah of Lifepatch also represents its dweller’s strategy as a collective when practising their methods of dwelling in a place where private and public as place values and function can be connected or separated. The first part that also being called “Rumah” is the main area with private value and protected by a particular structure of a building. Basically, Rumah is the representative of its dweller’s internal affairs, which is an organic space that always growing and slightly changing based on the dweller effort to organize, compromise and collaborate each other to meet all their basic needs, interests, and activities. The second part called the “Halaman” or the courtyard. This part is a transition space that provided by the Rumah dwellers to make both of connector and barrier between the concept of private and public. As a connector, the Halaman Rumah is a place for the dweller to meet every external aspect of the Rumah. Contrary, Halaman also became barriers that provide by the Rumah dwellers to protect their private area and all of its internal aspect.

However, talking about The Rumah of Lifepatch as a space for collective community-based, there seems to be a tendency that the Rumah is not just a mere physical structure with particular function, but as an organic space that lives and slightly changing when projecting the dweller lives and activities. Meanwhile, as a form of a dialogue, it provides a creative environment within it spaces for its dweller to conduct creative activities through the works and interaction between the collective member and other community.

The Rumah Dan Halaman (House and courtyard) installation were designed based on those concepts as the reimagination of Lifepatch space with all of its activities and brought it all into an art gallery space as part of The Collaboration Projects “Media Conscious” in Asia between Lifepatch, Japan Foundation Asia Center and NTT InterCommunication Center [ICC].

 

Reference Site:
* Details of Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ Exhibition on Lifepatch official website
* Details of Collaboration Project Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ on NTT Inter Communication Center [ICC] official website
* Details of Collaboration Project Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ on Japan Foundation Asia Center official website

Go-Circle

The 360-Degree Panohead Prototype as the Do-It-Yourself (DIY) Photography tool
(2016)
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Go-Circle is a prototype of The Do-It-Yourself (DIY) 360-Degree Panohead developed by “Wawies” Wisnu Wisdantio [Lifepatch] and Stefanus Kushartanto [St. Joseph – The Carpenter]. Produced limited as a kit for Workshop – GoCircle: How To Make DIY 360-Degree Picture in ICC Gallery, Tokyo, November 13rd, 2016. Also displayed in The Collaboration Project ‘‘Media Conscious in Asia” : Lifepatch ‘Rumah dan Halaman’, which is an exhibition organised by Japan Foundation Asia Center and NTT InterCommunication Center (ICC) at ICC Gallery B5, Tokyo Opera City Tower, Shinjuku-ku, Tokyo.

The 360-degree picture is a spherical image that recording the photographer surrounding areas in only one image. Nowadays, it’s become very popular and easy to create by everyone only with the help of a particular app on a Smartphone or PDA. Before it became very popular, The 360-degree picture is very hard to make and need complicated process, especially when using a Pocket camera, Digital Camera, or an analog camera. Basically, producing a 360-degree picture only need to make serial pictures about 45-50 pictures from each spot location and then stitching all together. However, the tricky part is maintaining the point of view in exact same spot. If not, there will be a parallax between each picture point of view and made the serial picture very hard to be stitched each other. In order to reduce the parallax point, there is a particular tool as camera’s tripod addition called The Panohead that have to attach between camera and tripod. More than that, the photography tools tends to be very expensive and made not many people could afford or use it.

The rivers in Jogjakarta have significant historical, economic, and social importance. However, not many people in this city aware of those rivers importance. It’s only known as the backyard of the city, neglected, and rarely touched.

Triggered by the curiosity of some people who never visited those rivers, a walking trip through the river banks became an embryo of a long-term river environmental monitoring project called Jogja River Project that conducted by Lifepatch.org since 2012, with the idea to share all the knowledge that they found from the river as an open source knowledge which can be easily understood by everyone. Part of it is making an interactive documentation through 360-degree pictures that took from the river centre in order to make anyone who saw it can feel how its like when they are in the middle of the river.

Facing a situation when the photographic equipment is expensive objects, brought me as a member of Lifepatch to make an experiment of making our own Panohead Tool, which is much cheaper and affordable. From 2013, the research conducted on a “trial and error” process based on the development of my knowledge that influenced by various sources, which is made me collecting several designs as results of the research that still evolving. The most recent design is made with an adjustment mechanism so it can be used with different types of cameras and tripod.


Undeniable, most people still thinking of making a 360-degree Panohead and a 360-degree picture still remains as an activity that is not easy to do. Basically, the essential ideas of making the Do-It-Yourself (DIY) photography tool is trying to decrease the gap between technology and its users through examination, exploration, research, and development. Within the Do-It-Yourself (DIY) ethos is practice in order to stimulate new systems and styles of living and working that develop out of the creative process of individuals.

Beside of became part of The river monitoring project, The DIY 360-degree Panohead are also introduced to various community and children in schools as an educational project. The design and schematic of the DIY 360-degree Panohead are open sources and available at the public online with a creative commons license. Within  The Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’, The DIY 360-degree Panohead was produced as a workshop kit on Workshop – GoCircle: How To Make DIY 360-Degree Picture in ICC Gallery, Tokyo, November 13rd, 2016.

Reference Site:
* Detail of The DIY 360-degree Panohead Reseach Documentation
* Details of workshop and The description of Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ on lifepatch.org
* Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ on NTT Inter Communication Center [ICC] official website

360 Degree Panohead V.02B – Wood Version For Workshop And Exhibition On ICC Tokyo

Prototype of The DIY 360 Degree Panohead V.02B Photography Tools
(2016)
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The wood version of Panohead V.02B is a development version of The Panohead V.02 Design that was made limited only for Workshop – GoCircle: How To Make DIY 360-Degree Picture at ICC Gallery, Tokyo.
It’s a part of The Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’, which is an exhibition as a collaboration between Lifepatch, Japan Foundation Asia Center, and NTT InterCommunication Center (ICC) that was held on ICC Gallery, Tokyo Opera City Tower, Shinjuku-ku, Tokyo.

The Development of Panohead V.02B design based on the test result of The Panohead V.02 Design that was used to make 360-degree photos during the environmental monitoring project called The Jogja River Project. After being tested with Nikon D90 + 18-105mm lens and Canon EOS 60D + 18-55mm lens, The test results brought several points on the Panohead V.02 or could to be called as the Panohead V.02A that need to be repaired, which is focusing on the base material exploration and the vertical axis rotation mechanism.

Basically, The Panohead V.02B main structure still based on the Panohead V.02A design that could be used with various types of cameras, lenses, and tripod just like the design of commercial panoramic picture tripod head. It’s separated became 3 part, which is the part 1 plate as the nodal point horizontal adjustment plate, the part 2 plate as the structural column for supporting the camera vertical rotation, and the part 3 plate as the camera mounting and nodal point adjustment. The development that applied on the Panohead V.02B design is focusing on the part 1 model as the horizontal adjustment plate and the joint mechanism between part 2 and part 3 as the nodal point of cameras vertical rotation.

The part 1 design is change become a static plate as a railing track for the plate 2 horizontal movement to adjust the camera nodal point position. Beside of that, The design of plate 2 also slightly changed on its connector with the part 1 plate, which is equipped with connector block that made the horizontal movement doesn’t have to disturb the connection between the part 1 plate and the tripod mounting head.

Another enhancement that made on the Panohead V.02B design is the design of joint mechanism between part 2 and part 3 as the nodal point of cameras vertical rotation. it supported with gear mechanism to make the vertical rotation position easier to locked and adjusted.

The concept of Panohead V.02B design is developed based on wood material as a workshop kit for the Workshop – GoCircle: How To Make DIY 360-Degree Picture event in ICC Gallery Tokyo. Within the development itself, I’m as part of Lifepatch make a small collaboration with “St. Joseph – The Carpenter” to built The DIY 360-Degree Panohead Workshop Kit.

The test of Panohead V.02B with Nikon D90 + 18-105mm lens conduct on the ICC Gallery B5, which is the exhibition space for Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ at ICC Gallery, Tokyo.

The Exhibition of Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’
The Exhibition of Collaboration Project ‘‘Media Conscious in Asia”: Lifepatch ‘Rumah dan Halaman’ at NTT InterCommunication Center (ICC) Gallery, Tokyo Opera City Tower, Shinjuku-ku, Tokyo.